time = hour + ":" + minute name = data[0].to_s id = data[1].to_s captured = data[2].to_s @save_game_window_list[i].contents.draw_text(9, 42, 252, 48, "NOM:") @save_game_window_list[i].contents.draw_text(9, 42, 252, 48, name, 2) @save_game_window_list[i].contents.draw_text(285, 42, 252, 48, "ID:") @save_game_window_list[i].contents.draw_text(285, 42, 252, 48, sprintf("%05d",id) , 2) @save_game_window_list[i].contents.draw_text(9, 81, 252, 48, "POKéDEX:") @save_game_window_list[i].contents.draw_text(9, 81, 252, 48, captured, 2) @save_game_window_list[i].contents.draw_text(285, 81, 252, 48, "DUREE:") @save_game_window_list[i].contents.draw_text(285, 81, 252, 48, time, 2) elsif i > @index @save_game_window_list[i].opacity = 128 |