Code: |
def launch_pokemon @actor_sprite.x = 400 #153 @actor_sprite.y = 100 #336 |
Code: |
def recall_pokemon draw_text("Ca suffit, " + @actor.given_name + "!", "Reviens!") @actor_sprite.ox = @actor_sprite.bitmap.width / 2 @actor_sprite.oy = @actor_sprite.bitmap.height @actor_sprite.y = 336 @actor_sprite.x = 153 |